Threefold repetition
A draw may be claimed when the same position occurs three times with the same player to move.
It is the position that must repeat, not the moves — same piece placement, same side to move, same castling and en-passant rights — three times in the game, not necessarily in a row.
It is how perpetual check ends in a draw, and how a player who is worse can save the game by forcing the opponent's pieces to shuffle back and forth.
Recognising an available repetition is a practical drawing resource; missing that your opponent can force one can cost you a win you thought was still alive.
Repeating the position a third time by accident in a position you were winning, handing the opponent a draw claim.
Related terms
See Threefold repetition in your own games
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