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Free chess calculators

The rating math, on sliders

The numbers behind your chess, made playable: every assumption on a slider, a live chart, and an honest note on what actually moves the result. 11 tools and counting.

Rating & Elo

The math behind your number: your odds against any opponent, what each result is worth, and where your results are really heading.

Expected score & rating change

Your win/draw/loss odds against any opponent, and exactly what a win, draw or loss does to your rating.

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Win probability & odds

Turn a rating gap into a probability and plain odds — and see why the curve is an S, not a line.

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Expected points over a run

Your most likely total over N games at a given rating gap, plus the honest spread around it.

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Performance rating

Turn a tournament score into the rating you actually played at — the number a good event is really worth.

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Rating goal planner

How many games your current results imply to reach a target — and the rating ceiling those results set.

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Tournaments & results

Planning a run and reading a streak: what you still need from an event, and how a sequence of results moves your rating.

Tournament score planner

Rounds left, points to go, and the exact score rate that reaches your target from here.

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Results-streak rating tracker

Build a run of wins, draws and losses and watch your rating bend toward the level they justify.

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Tiebreak calculator

Buchholz, Median-Buchholz and Sonneborn-Berger from your opponents and results.

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Rating systems

Beyond plain Elo: the modern system that also tracks how confident it is about your number.

Glicko-2 rating calculator

Play a rating period and see your new rating, its confidence (RD) and volatility — the Elo successor used by Lichess.

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Endgames

The exact, learnable rules that decide a king-and-pawn ending — playable, not just described.

Rule of the square

Drag the king and watch, live, whether it catches a runaway passed pawn. The essential pawn-endgame skill.

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The opposition

Move the kings and see who holds the opposition — direct, distant or diagonal. The key to king-and-pawn endings.

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Want to put these numbers to work? Play a rated game or work through the Learn track.