ChessRangerChessRanger
Basics

Tempo

A single move, thought of as a unit of time; you 'gain a tempo' by making a useful move that also forces a reply.

Chess is a race to get your pieces working, and each move is one unit of that time. Developing a piece while attacking something gains a tempo; being forced to retreat loses one.

In the opening especially, a couple of wasted tempi can be the whole difference between a comfortable game and a bad one.

Why it matters

Counting tempi explains why early queen raids and repeated piece moves are punished so reliably.

The mistake everyone makes

Making 'threats' that the opponent answers with developing moves — you lose a tempo and help them develop.

Related terms

See Tempo in your own games

Play the engine, train tactics, and analyse your games — ChessRanger points out these patterns as they come up so the word turns into a skill. Free to start.

Start playing