1.d4 — the closed and Indian games

Trompowsky Attack

1.d4 Nf6 2.Bg5ECO A45

White pins (or trades for) the f6-knight on move two, sidestepping every mainline Indian and Grünfeld. A low-theory, ideas-based weapon that lets White set the structure and dodge Black's preparation.

Key ideas

Who it suits

1.d4 players who want to avoid Indian theory and play their own structures.

Add it to your repertoire.

Drill the Trompowsky Attack move by move against the board until it's second nature.

Open the trainer

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