1.d4 — the closed and Indian games
King's Indian Defence
1.d4 Nf6 2.c4 g6ECO E60–E99
Black lets White build a huge centre, then attacks it — often with a thematic kingside pawn storm while White plays on the queenside. Double-edged and thrilling, beloved by attacking players.
Key ideas
- Black fianchettoes the bishop and allows a big White centre, planning to strike back with …e5 or …c5.
- In the main lines both sides race: Black storms the kingside with …f5–f4–g5, White the queenside.
- Sharp, uncompromising, and full of attacking chances for the brave.
Who it suits
Aggressive players happy to take risks for a kingside attack with Black.
Add it to your repertoire.
Drill the King's Indian Defence move by move against the board until it's second nature.
Open the trainer