1.d4 — the closed and Indian games
Semi-Slav, Meran Variation
1.d4 d5 2.c4 c6 3.Nf3 Nf6 4.Nc3 e6 5.e3 Nbd7 6.Bd3 dxc4 7.Bxc4 b5ECO D47–D49
The classical main line of the Semi-Slav: Black grabs the c4-pawn and expands on the queenside with …b5, gaining space and activity for the light-squared bishop. Dynamic and sharp, the Meran is a fighting way to play for a win with Black against 1.d4.
Key ideas
- …dxc4 and …b5 seize queenside space and free the c8-bishop via …Bb7.
- Black aims for the …c5 break to open the game for the pieces; White plays e4 for a central clash.
- It's a rich, double-edged struggle — one of the sternest tests of the Queen's-pawn player.
Who it suits
Ambitious players who want dynamic, winning chances with Black against 1.d4.
Add it to your repertoire.
Drill the Semi-Slav, Meran Variation move by move against the board until it's second nature.
Open the trainer