1.d4 — the closed and Indian games

King's Indian, Bayonet Attack

1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 O-O 6.Be2 e5 7.O-O Nc6 8.d5 Ne7 9.b4ECO E97

White's most direct answer to the Classical King's Indian: after the centre locks, 9.b4 (the 'bayonet') slams the queenside pawns forward to attack before Black's kingside storm arrives. It's the critical, theory-heavy race where both sides charge the wing where the enemy king lives.

The position after 1.d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 O-O 6.Be2 e5 7.O-O Nc6 8.d5 Ne7 9.b4.

Key ideas

Who it suits

Ambitious 1.d4 players who want the sharpest, most direct anti-King's-Indian main line.

Add it to your repertoire.

Drill the King's Indian, Bayonet Attack move by move against the board until it's second nature.

Open the trainer

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