1.e4 — the open games
Caro-Kann Advance
1.e4 c6 2.d4 d5 3.e5 Bf5ECO B12
White grabs space with 3.e5 and Black develops the light-squared bishop OUTSIDE the pawn chain with …Bf5 — the whole point of the Caro over the French. A solid, strategic battle over the advanced e5-pawn and the light squares.
Key ideas
- …Bf5 solves the Caro-Kann's problem piece before …e6 shuts it in.
- Black undermines the chain with …c5 and …e6, and pressures d4; White plays for kingside space.
- It's a positional fight — know the plans for the light-squared bishop and the …c5 break.
Who it suits
Solid, strategic players who want a sound, low-risk answer to 1.e4 with a good bishop.
Add it to your repertoire.
Drill the Caro-Kann Advance move by move against the board until it's second nature.
Open the trainer