1.d4 — the closed and Indian games

Blackmar-Diemer Gambit

1.d4 d5 2.e4 dxe4 3.Nc3 Nf6 4.f3ECO D00

White sacrifices a central pawn for rapid development and an open f-file aimed at Black's king. A cult attacking weapon: theory says Black is fine, but over the board the initiative and the ready-made kingside assault win a lot of games below master level.

Key ideas

Who it suits

Attackers who want a fun, aggressive gambit against 1…d5 and enjoy playing for the initiative.

Add it to your repertoire.

Drill the Blackmar-Diemer Gambit move by move against the board until it's second nature.

Open the trainer

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