Wrong bishop
A bishop that doesn't control the queening square of a rook's pawn — a famous drawn fortress.
With a rook's pawn (a- or h-file) and a bishop that cannot control the pawn's promotion square, the defending king simply sits in the corner: it can never be driven out, and the pawn can never promote. A dead draw despite the extra piece.
It is the most important 'wrong-coloured bishop' case, and it decides many endgames the stronger side thinks are winning.
Knowing the wrong-bishop draw lets the weaker side head for it and warns the stronger side which trades to avoid.
As the stronger side, trading into a rook-pawn-and-wrong-bishop ending; as the defender, leaving the drawing corner.
Related terms
See Wrong bishop in your own games
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