Piece coordination
Pieces working together toward one goal — the whole worth more than the sum of the parts.
Coordination is how well your pieces cooperate: supporting each other, converging on the same target, and not tripping over one another. A coordinated army creates threats no single piece could; an uncoordinated one — pieces scattered, defending different things — is easy to attack a bit at a time.
Good moves usually improve coordination: they connect the rooks, put pieces on squares where they defend and attack together, and aim the whole force at the opponent's weakness. When stuck for a plan, ask which move makes your pieces work together better.
Coordinated pieces generate the threats that win games — 'improve your worst piece' and 'bring everyone to the attack' are really rules about coordination.
Launching an attack with one or two pieces while the rest sit idle, so the assault is easily repelled and coordination never forms.
Related terms
See Piece coordination in your own games
Play the engine, train tactics, and analyse your games — ChessRanger points out these patterns as they come up so the word turns into a skill. Free to start.
Start playing