Key square
A square whose control decides a king-and-pawn ending.
In pawn endings, certain squares are 'key': if your king reaches one, the pawn promotes and you win; if the defender holds them, it's a draw. For a pawn on the fifth rank or beyond, the key squares sit two ranks ahead of it.
The whole fight in many king-and-pawn endings is a race for the key squares, usually decided by the opposition.
Knowing the key squares turns 'push and hope' into precise technique — you know exactly which squares your king must reach to win.
Shoving the pawn instead of first walking the king to a key square, letting the defender take the opposition and draw.
Related terms
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