Hanging pawns
Two adjacent friendly pawns on half-open files with no friendly pawns beside them.
A classic pair is pawns on c4 and d4 (or c5 and d5) with no b- or e-pawns. They control key central squares and can storm forward with a break, but they are also targets that must be defended by pieces.
They are a dynamic imbalance: a strength while they can advance and cramp the opponent, a weakness the moment they are blockaded and piled on.
Hanging pawns define the plans for both sides — the owner looks to push a break, the opponent to blockade and attack them — so recognising the structure tells you what to do.
Advancing one of the pair too early, letting it be blockaded and leaving the other pawn backward and weak.
Related terms
See Hanging pawns in your own games
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